<i>A Course in Game Theory</i> presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory''s foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
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Aimed at life science students, and of interest to academic researchers, this book bridges the gap between the biological and computational sciences. It explains fundamental computational concepts and contains real-world examples focused on developing...
kr 399.00
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Now in its second edition, this popular textbook on game theory is unrivalled in the breadth of its coverage, the thoroughness of technical explanations and the number of worked examples included. Covering non-cooperative and cooperative games, this introduction...
kr 629.00
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This work dealing with percolation theory clustering, criticallity, diffusion, fractals and phase transitions takes a broad approach to the subject, covering basic theory and also specialized fields like disordered systems and renormalization groups.
kr 802.00
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