<b>A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things.</b><p>Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. <br>Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the making of a single object to view design projects as sociomaterial assemblies of humans and artifacts—“design things.” The book offers both theoretical and practical perspectives, providing empirical support for the authors'' conceptual framework with field projects, case
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Kay Fisker (1893-1965) is considered one of the most influential Danish architects of the twentieth century, and yet there has existed until now no in-depth English-language study of his works and writing. Published as part of the Bloomsbury Studies in...
kr 1099.00
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<b>An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including <i>The Legend of Zelda</i>, <i>Grand Theft Auto</i>, and more</b><br><br>A video game...
kr 349.00
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