Bilde av Geometry For Programmers Av Oleksandr Kaleniuk
 

Geometry For Programmers Av Oleksandr Kaleniuk

<B>Master the math behind CAD, game engines, GIS, and more! This hands-on book teaches you the geometry used to create simulations, 3D prints, and other models of the physical world.</B><BR><BR>In <i>Geometry for Programmers</i> you will learn how to:<BR><BR><ul><li>Speak the language of applied geometry</li><li>Compose geometric transformations economically</li><li>Craft custom splines for efficient curves and surface generation</li><li>Pick and implement the right geometric transformations</li><li>Confidently use important algorithms that operate on triangle meshes, distance functions, and voxels</li></ul><BR><i>Geometry for Programmers</i> guides you through the math behind graphics and modeling tools. It’s full of practical examples and clear explanations that make sense even if you don’t have a background in advanced math. You’ll learn how basic geometry can help you avoid code layering and repetition, and even how to drive down cloud hosting costs with more effi

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