<b>A guide to the next great wave of technology—an era of objects so programmable that they can be regarded as material instantiations of an immaterial system.</b><p>"<i>Shaping Things </i>is about created objects and the environment, which is to say, it''s about everything," writes Bruce Sterling in this addition to the Mediawork Pamphlet series. He adds: "Seen from sufficient distance, this is a small topic."</p><p>Sterling offers a brilliant, often hilarious history of shaped things. We have moved from an age of artifacts, made by hand, through complex machines, to the current era of "gizmos." New forms of design and manufacture are appearing that lack historical precedent, he writes; but the production methods, using archaic forms of energy and materials that are finite and toxic, are not sustainable. The future will see a new kind of object; we have the primitive forms of them now in our pockets and briefcases: user-alterable, baroquely multi-featured, and programmable, that
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The computer age has arrived a century ahead of time with Charles Babbage's perfection of his Analytical Engine. The Industrial Revolution, supercharged by the development of steam-driven cybernetic Engines, is in full and drastic swing. Great Britain,...
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Edge of Infinity is an exhilarating new SF anthology that looks at the next giant leap for humankind: the leap from our home world out into the Solar System. From the eerie transformations in Pat Cadigan's Hugo-award-winning "The Girl-Thing...
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A timely, essential guide to understanding and monetizing the Internet of Things (IoT) in any industry.
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